This paper describes a systemic approach to co-design of collaborative museums, using ethnography, co-creation workshops and fast prototyping, amongst other Social Science and Human Centered Design methods. Focused on the creation of immersive and collaborative museum experiences, it provides a rationale for involving carefully selected multidisciplinary teams and users in the entire design cycle, and presents a process that supports this task, from research to development, pointing its value and limitations. In order to bring the discussion into context and exemplify the use of a group of methods that can support collaborative design, it introduces the case of a Brazilian Planetarium and Science Museum.
Moura, H.; Cardador, D.; Vega, K.; Ugulino, W.; Barbato, M.; Fuks, H.
Proceedings of ACM Conference on Computer Supported Cooperative Work (CSCW 2012) , pp. 681-684. Seatle, WA: Association for Computing Machinery (ACM), 2012. ISBN 978-1-4503-1086-4. DOI: http://doi.acm.org/10.1145/2145204.2145307.
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