Exploring the power of feedback loops in wearables computers.

Touch, sight, smell, hearing and taste – our senses link us to the outside world. Reflexes react to all stimuli arriving simultaneously to our sensory environment. But there are lapses in awareness of seemingly obvious stimuli to temporary losses of attention and lapses that we are not aware of in the form of reflexes. The main motivation of this research is to plug these lapses with the power of feedback loops in environments where human and wearable computers are intertwined and explore their application as tools for self-modification and sustainable change. This work proposes a combination of body worn objects and hidden technology to create compelling, aesthetic solutions that not only appeal to our senses, but which fuse seamlessly with our everyday lives. In order to exemplify this exploration, we created Blinklifier, a wearable device that senses our reflex of blinking through conductive makeup and metalized eyelashes, and amplifies it.

Vega, K.

Proceedings of 7th International Conference on Tangible, Embedded and Embodied Interaction , pp. 371-372. Barcelona: ACM, 2013. ISBN 978-1-4503-1898-3. DOI: 10.1145/2460625.2460699.

 

http://dl.acm.org/citation.cfm?id=2460625.2460699

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